The Potential of Electronic-Games In Harmonizing Differentiated Learning for Alpha Generation

Authors

  • Zakirman Faculty of Teacher Training and Education, Terbuka University, 15437, Banten-Indonesia Author
  • Widiasih Faculty of Teacher Training and Education, Terbuka University, 15437, Banten-Indonesia Author
  • Dodi Sukmayadi Faculty of Teacher Training and Education, Terbuka University, 15437, Banten-Indonesia Author
  • Rika Aprianti Faculty of Teacher Training and Education, Terbuka University, 15437, Banten-Indonesia Author
  • Khoirotun Nadiyyah Faculty of Teacher Training and Education, Terbuka University, 15437, Banten-Indonesia Author

DOI:

https://doi.org/10.31258/jes.7.4.p.609-621

Keywords:

Alpha-Generation, Differentiated Learning, Education Technology, Electronic-Game

Abstract

The challenge of using rapid technology occurs in alpha generation learning activities, giving rise to differentiated learning. The variety of student learning styles is one of the benchmarks in differentiated learning so that supporting learning media in the form of electronic-games is needed. This study aims to describe  the potential of electronic-games in harmonizing differentiated learning for generation alpha. This type of research is descriptive qualitative. Data collection techniques using questionnaires. The questionnaire was distributed online to respondents who were students of SMP Subulussalam Kota Padang Pariaman. The use of electronic-games in learning activities is one manifestation of differentiated learning. Differentiated learning views students differently and dynamically, where teachers see learning with various points of view. Novelty: Important contributions from the results of this research claim that the use of electronic games can support differentiated learning for the alpha generation.

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Published

24-10-2023

Issue

Section

Articles